Merchant of the illustrious Marblesmith & Marblesmith Arms Company
====== Created Using Wizards of the Coast D&DI Character Builder ====== Brumbert Marblesmith, level 1 Dwarf, Fighter Fighter Talents: One-handed Weapon Talent
FINAL ABILITY SCORES Str 14, Con 15, Dex 9, Int 11, Wis 12, Cha 12.
STARTING ABILITY SCORES Str 14, Con 13, Dex 9, Int 11, Wis 10, Cha 12.
AC: 18 Fort: 14 Reflex: 8 Will: 11 HP: 30 Surges: 13 Surge Value: 7
TRAINED SKILLS Streetwise +6, Intimidate +6, Endurance +7
UNTRAINED SKILLS Acrobatics -3, Arcana, Bluff +1, Diplomacy +1, Dungeoneering +3, Heal +1, History, Insight +1, Nature +1, Perception +1, Religion, Stealth -3, Thievery -3, Athletics
FEATS Level 1: Durable
POWERS Fighter at-will 1: Sure Strike Fighter at-will 1: Tide of Iron Fighter encounter 1: Steel Serpent Strike Fighter daily 1: Brute Strike
ITEMS Plate Armor, Warhammer, Throwing hammer (2), Heavy Shield, Backpack (empty), Pouch, Belt (empty), Waterskin, Flint and Steel, Torch (3), Bedroll
Brumbert likes money. A lot. Therefore, it’s helpful he was born rich. However, it has not stopped him from a life devoted to an endless pursuit for more wealth. Recently, he took on a known dangerous and arduous journey to deliver a special item to the wizards in Valmorrow. This decision has already cost the lives of his most trusted bodyguards and a young wizard and even brought Brumbert himself low before his newly hired bodyguards had Asa Sadina raise him from the dead.
This hasn’t stopped Brumbert’s plans to deliver the item. He is currently working on securing new transportation for himself and his companions while he recovers from his wounds in Kyan.